Pan Position; Range: [-1.0, 1.0]; -1.0 = furthest LEFT, 0.0 = CENTER, 1.0 = furthest RIGHT (each protocol might internally support a different range, which the value will be mapped from)
tiltPosition
tiltPosition:number
Tilt Position; Range: [-1.0, 1.0]; -1.0 = furthest DOWN, 0.0 = CENTER, 1.0 = furthest UP (each protocol might internally support a different range, which the value will be mapped from)
Pan Position; Range: [-1.0, 1.0]; -1.0 = furthest LEFT, 0.0 = CENTER, 1.0 = furthest RIGHT (each protocol might internally support a different range, which the value will be mapped from)