Interface State

Hierarchy

  • Omit<AtemState, "video">
    • State

Properties

audio?: AtemClassicAudioState
colorGenerators?: {
    [index: number]: ColorGeneratorState | undefined;
}

Type declaration

  • [index: number]: ColorGeneratorState | undefined
displayClock?: DisplayClockState
fairlight?: AtemFairlightAudioState
info: DeviceInfo
inputs: {
    [inputId: number]: Input.InputChannel | undefined;
}

Type declaration

  • [inputId: number]: Input.InputChannel | undefined
macro: MacroState
media: MediaState
recording?: RecordingState
settings: SettingsState
streaming?: StreamingState

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